DIGISIM.OBSERVATORY · category 08 — render
0 live · 0 planned build 0.2 — : —
category 08 · render

What a browser GPU can really do.

A reel of pure rendering muscle: fractals you fly into, a million particles stirred into a galaxy, fluids and slime-mould networks self-organising, procedural planets and path-traced light — every one solved live on the GPU, frame after frame, inside the page.

apps live 0
in design 0
opened 05·28
REND-001 · BUILT ready
featured
4D Polytope

A tesseract turning through the fourth dimension. Two independent 4D rotation planes spin the hypercube, then a perspective projection casts its shadow into 3D — edges coloured by their depth in w.

3d4dgeometrytesseractwebglthree
2026-05-28 /render/polytope-4d
in this section · 1 app
REND-002 ready
Mandelbulb Voyager

A real-time ray-marched Mandelbulb — the 3D fractal solved by distance estimation every frame. Orbit it, zoom into the surface detail, and morph its power exponent live.

3d /render/mandelbulb-voyager
render · category 08 ← back to observatory