A whole world from a few lines of code. Drop five million GPU particles into a field that listens to bass; walk through a city that doesn't exist until you generate it; speak into the mic and watch your voice become a landscape you can fly through. Rule plus state plus time, iterated until it surprises you.
A small language model runs entirely client-side — visualize synthetic attention flow as 3D token rings while it generates text, entirely in-browser with no server calls.
Audio input rendered as a scrolling 3D landscape — speak and watch ridges form as your voice carves the terrain; a camera flies through the audio history.
An infinite procedurally-generated city — walk through 1950s suburbs, cyberpunk megastructures, or Mediterranean hillsides with WASD + mouse-look. Every refresh yields a new city.
5 million GPU-driven particles forming galaxies, lattices, and fluid clouds that breathe with audio — a pure WebGPU compute-shader showcase.
Play a MIDI file and watch each note bloom as a 3D form — consonant notes attach with lines, dissonant ones push apart. A frozen sculpture waits at the end.